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book jacket
BOOK
Title Unity AI programming essentials : use Unity3D, a popular game development ecosystem, to add realistic AI to your games quickly and effortlessly / Curtis Bennett, Dan Violet Sagmiller
Imprint Birmingham : Packt Publishing, 2014

LIBRARY / MAP CALL NUMBER STATUS MESSAGE
 Stadsbibl:Ljusets kalender vån 2 Konst, foto, musik, film, teater, sport  794.8 engelska    DUE 24-05-10  
Descript 144 pages illustrations (black and white) 24 cm
Note Includes index
This book is aimed at developers who know the basics of game development with Unity and want to learn how to add AI to their games. You do not need any previous AI knowledge; this book will explain all the essential AI concepts and show you how to add and use them in your games
Subject Unity (Electronic resource)
Spelprogrammering
Artificiell intelligens
Tredimensionella bilder
Datorspel
Spelutveckling
Artificial intelligence.
Three-dimensional display systems.
Computer games -- Programming.
Classmark 794.81526
Pubb
Alt Auth Sagmiller, Dan Violet
ISBN/ISSN 9781783553556 (pbk.)
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