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book jacket
BOOK
Title Swift 3 for Absolute Beginners by Gary Bennett, Brad Lees
Imprint Berkeley, CA : Apress : Imprint: Apress, 2016

LIBRARY / MAP CALL NUMBER STATUS MESSAGE
 Bellevue:Vuxen facklitteratur (000-099)  005.13 engelska    CHECK SHELF  ---
Edition 3rd ed
Descript XXIV, 322 p. 239 illus. online resource
Note Ch. 1: Becoming a Great iOS Developer -- Ch. 2: Programming Basics -- Ch. 3: Its All About the Data -- Ch. 4: Making Decisions, Program Flow, and App Design -- Ch. 5: Object-Oriented Programming with Swift -- Ch. 6: Learning Swift and Xcode -- Ch. 7: Swift Classes, Objects, and Methods -- Ch. 8: Programming Basics in Swift -- Ch. 9: Comparing Data -- Ch. 10: Creating User Interfaces -- Ch. 11: Storing Information -- Ch. 12: Protocols and Delegates -- Ch. 13: Introducing the Xcode Debugger -- Ch. 14: A Swift iPhone App -- Ch. 15: Apple Watch and WatchKit -- Ch. 16: A Swift HealthKit iPhone App
This book is perfect for those with no programming background, those with some programming experience but no object-oriented experience, or those that have a great idea for an app but havent programmed since school, and it is now updated for Swift 3. Gary Bennett and Brad Lees are full-time professional iOS developers and have developed a broad spectrum of apps for Fortune 500 companies. The authors have taken their combined 12 years of writing apps, teaching online iOS courses, the experience from their first three iOS books, along with their online instruction and free online forum at XcelMe.com to create an excellent training book. Many people have a difficult time believing they can learn to write iOS apps or just staying motivated through learning the process. This book, along with the free, live online training sessions, will help readers stay motivated and overcome obstacles while they learn to be great iOS developers. What youll learn Using Swift Playgrounds to learn iOS development quickly What is Object Oriented Programming What are Swift classes, properties, and functions Proper user interface and user experience design Swift data types: integers, floats, strings, booleans How to use Swift data collections: arrays and dictionaries Boolean logic, comparing data, and flow control Writing iPhone and Watch apps from scratch Introduction to HealthKit Who this book is for This book is for anyone who wants to learn to develop apps for the Mac, iPhone, and iPad, and Watch using the Swift programming language. No previous programming experience is necessary
Subject Swift 3.0.
Computer Science
Programming Languages, Compilers, Interpreters
Programming Techniques
Programspråk
Classmark 005.13
Pubb
Alt Auth Lees, Brad. author
SpringerLink (Online service)
ISBN/ISSN 9781484223314 9781484223307 (Print)
10.1007/978-1-4842-2331-4 doi
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